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OCT 2008
Dribbling
and Attacking 1v1
NOV
2008 D
License Candidates' Practice Sessions:
Plan
1
Plan
2
DEC 2008 Playing Balls in the Air, Heading,
First Touch - D License Course, 11/16/08
Technical
Warm-up: Everyone with a
ball juggling feet only, thigh only, head only 2 minutes each
round. Juggle the ball up from ground, volley it high above head
and smother to the ground using the inside of the foot, outside
of the foot, and toe, sprinting 5 yards after each. Do the same
thing receiving the ball with the thigh, chest, and head
sprinting 5 yards after each. Can also add a sprint with a move
after smothering ball to the ground.
Heading
progression w/partners:
isolate core muscles by having player lay on stomach,
pushing up with arms to head the ball with chin up, eyes open as
partner tosses ball toward the forehead. Sit-up headers:
with one partner laying in sit-up position, and the other
tossing ball just above knees for player to strike with head
following through across knees. Move to squatting
position with hands and feet touching the ground to attack the
ball by diving forward as ball is tossed. Standing, have
player arch back, step, and following through using abs with
chin up, eyes open toward target. Have one partner hold ball
high above their head out in front of body for partner to
practicing jumping to head a ball by arching back and then
snapping forward. Toss ball above partner’s head to make them
jump to head the ball out of the air to work on both defensive
and attacking headers. Defensive header need to be high and far
by striking bottom 1/3 of ball while attacking headers should be
low and hard toward partner’s feet by striking the top 1/3 of
the ball.
Small-sided:
2v2 heading game in 10X20 grids:
Partners score by heading the ball back and forth and then
striking the ball hard with head across their opponent’s
endline. The partners who are defending must stay on the line to
use their hands and may not come out to defend the ball. If the
ball drops before a shot is taken, then the defending team gets
to start from the spot where the ball hit the ground in the
grid. 1 point for a regular header, 3 points for a goal off of a
diving header. Can do a tournament with 5-minute games.
Expanded
Small-sided: 4v4+4
targets positioned in the corners of the field with two big
goals and keepers, 40x60 field. Two teams on the field may score
a goal by shooting directly for 1 pt. or by playing the ball to
corner for a cross and finish with head for 3 pts. 4 players on
the outside have one touch only. Play 5-minute games and rotate
teams.
Final
Game: 6v6,
7v7, 8v8 to big goals and keepers. ½ field with crossing lanes
for ball to be played wide for a cross (1v1 in the lanes). 1
point for a shot and goal, 3 points for a cross and finish with
head.
JAN 2009
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